Important: You can change medium tanks to light ones. Probably banned in most MP games, and will destroy anything they face in singleplayer.Higher production costs, but these divisions are nearly unstoppable.Better than 20 width 6/4 division but much more expensive.Important: You can change artillery to rocket artillery Tanks Weak in defense so I would support them with 20 width divisions. Thanks to the huge amount of anti-live attack, it perfectly destroys enemy infantry. This is an artillery division, so the infantry specialist will not increase its statistics.This is a very universal approach, as 11 infantry battalions will be able to maintain their newly acquired position and gain new ones.I recommend using it only in countries that have an infantry specialist. The cheapest infantry division 40 width.Useful only if the opponent has a lot of tanks.Use only when you can’t afford better or as cannon fodder.Good in low supply areas like Africa or Asia.Good starter division, but weaker than 40 width divisions in almost every situation.I described all statistics, support companies, and tips about division design at the end of the guide. I didn’t give photos of divisions statistics because they are different for different equipment. Special Infantry (Mountain, Paratropers, Marines).